01 — Players
02 — Rules
RANDOMIZE DRAFT ORDER
Shuffle the play order at game start so seat 0 isn't automatically first to nominate / spin. Only applied once per game — does not reshuffle between rounds.
TURN ORDER
Rotation style for spinning / nominating. Snake reverses at each end — edge players go twice (0,1,2,3,3,2,1,0,…).
ROUND ROBIN
SNAKE
GAMEPLAY
ROLLS
REROLL
Players can reject their spin and roll again.
REROLLS PER PLAYER
1
TURN TIMER
Active player must spin within the time limit or their turn is auto-skipped.
SECONDS PER TURN
30s
45s
60s
2m
REMOVE ON ROLL
Characters leave the wheel once landed on; no one can roll them again.
NO REPEAT ROLLS
A player cannot land on a character they have already rolled themselves this game.
STEAL
STEAL CARDS
Adds special steal cards to the wheel. Landing on one lets you pick any trait from the previous player's most recently rolled character — and they get a free reroll.
STEAL CARDS IN DECK
1
STEAL ON SAME ROLL
Landing on a character already rolled by someone else lets you pick any trait from that character — and they get a free reroll.
PRESENTATION
SHOW VALUES
Display numeric scores (1–100) for Strength, Speed and IQ.
FLIP REVEAL
After the wheel lands, the card shows only the tier badge. It auto-flips to reveal the character.
03 — Character Sets
MULTIVERSAL
Include universe / multiverse-ending tier characters on the wheel. ⚠ May result in unbalanced matches.
MULTIVERSAL ONLY
Restrict the wheel to multiversal-tier characters exclusively.
▼ CHARACTER LIST
PER PAGE